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Zelda dungeons
Zelda dungeons












zelda dungeons

This one is a bit tougher to analyse its purpose but not impossible. This statement shown to us by the game itself could be the reason why the goddess of sand is called the “Giant Evil God Statue” in the Japanese version. In other words, this temple was a sacred place to worship the goddess of sand and was being used by the Gerudo’s corrupt leaders for evil purposes. The Gerudo people that worship this deity aren’t inherently evil, and Nabooru, who tried to break into the temple to foil their plans, is proof of that. The same magic that these sisters use to take Nabooru (second in command to Ganon and the only Gerudo trusted to be at the Spirit Temple) away in a dark portal to brainwash. It’s would more likely to be a place that these witches created for the evil plans that they were hiding from the Gerudo people that could only be accessible through magic. This is also the room where Link fights Koume and Kotake. There’s a possibility that this could be used as a secret chamber for priestesses, but it seems unlikely as you must break the face of the statue to access it. There’s also a secret room behind the face of the goddess. There’s also a chamber on the top floor that lowers a platform into this room, so the player or worshippers can marvel the detail of the statue’s face and the snake around her head. From an in-game perspective, this entrance could help make this room easily accessible to worshippers to pray or bring offerings to their goddess. The third entrance helps the player easily get back to this room if they had to leave the temple for any reason or if the player needed to turn off their game and start it again to see this room. The player spends a lot of time here figuring out puzzles both as an adult and as a child. There are three entrances to this room, and it makes it a little obvious how important this room was and how Nintendo wanted you to look around as long as they could to make the player marvel at the details on this large statue. A place in a very large room where she can be worshipped. We also see another statue of this woman in the temple itself. In addition to this, the Japanese name of the Desert Colossus (巨大邪神像) can be translated to “Giant Evil God Statue.” Whether this is a title from a Hylian perspective of these people worshipping another god other than their own or an indication that this temple is the home of the in-game villains is uncertain. In the Temple of Time, Sheik tells Link to search for the sages and mentions “One inside a goddess of the sand…” This gives us an indication that Sheik is referring to the desert statue whom guards the entrance of the Spirit Temple and keeps Nabooru imprisoned within. There is a clue mentioned only once of who this woman may be. On the outside of the temple, we can see a statue of a large woman that appears to be based on colossus statues of ancient Pharaohs seen throughout Egypt. Let’s began with a more obvious one, the Spirit Temple. Let’s take a look at each of these temples from Ocarina of Time and see if there could be more meaning to them. Why is that? Maybe this has a deeper meaning than fans take it for from surface value. Dungeons have been around since the first game, but the word “temple” to describe these dungeons began in Ocarina of Time. In Zelda, it has become nothing more than just another dungeon to fans, some more favoured than others. V2 of the map will likely be coming out late this summer and will include 4 more absolutely massive dungeons, as well as a lot of extra features as we plan to expand it even further, so if you like this map, watch out for updates.A temple is a sacred place for worship. While it is a game tailed to fans of the Zelda franchise, if you enjoy puzzles and adventures you will probably love this map too!Ī lot of the features and puzzles in this world use older methods since about half of this map was made before redstone was in PE, so you may encounter puzzles you haven't seen before.

#Zelda dungeons full

It has the full story of the game and is completely playable to the final boss. This is a full-length game that can take around 15 hours to complete! With a focus on dungeons, the first version of this game comes with 10 large main story dungeons, 4 sub-dungeons, and a minigame dungeon, as well as some other areas to explore. Welcome to a brand new adventure built in MCPE, a full, completely unique Zelda game.














Zelda dungeons